SMOKEWOOD GAME - PLANNED FEATURES
What Makes SMOKEWOOD Different
Your Choices, Your Legend
Revolutionary Morality System
64 Unique Character Archetypes
Forget good vs. evil - SMOKEWOOD tracks your choices across four independent axes, creating a morality compass that reflects who you truly are by how you truly play:
Modernization: Naturalist ←→ Industrialist
Do you respect the land or exploit it for profit?
Disposition: Peaceful ←→ Violent
Do you solve problems with words or weapons?
Criminality: Lawful ←→ Criminal
Do you follow the law or make your own rules?
Citizenship: Nomad ←→ Communal
Do you roam free or build roots in a community?
Every combination is valid. Be a lawful naturalist who solves problems peacefully but prefers solitude. Or a criminal industrialist who's violent but deeply communal. There are no "right" answers—only consequences.
Dynamic World Reactions
The frontier remembers everything you do:
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NPCs remember your actions and adjust their behavior
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Factions track your reputation and respond accordingly
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Law enforcement pursues criminals based on witness reports
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Ecosystems change based on your hunting and industrial activities
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Markets fluctuate based on supply, demand, and your actions
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Communities grow or decline based on your involvement
Just a living world that reacts to who you've become.
Multiple Endings
Your choices lead to dramatically different conclusions:
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The Keeper: Become a legendary guardian of the land
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The Outlaw King: Rule through fear and reputation
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The Ghost: Disappear into legend, known but never caught
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The Pioneer: Build a thriving community and legacy
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The Wanderer: Remain forever free, bound to no place
And many more variations based on your unique path.
Four Starting Characters, Infinite Possibilities
Cole Merrick – The Drifter
A weathered lover seeking a fresh start.
Emmett Graves – The Lone Gunman
A scarred gunslinger with a shadowy past.
Gray Wolf – The Guide
A wise native knowledge keeper.
Elijah Reed – The Survivor
A young man rescued from tragedy.
All paths start in SMOKEWOOD, but how you navigate the frontier is entirely your choice.
Learn More About Characters →
Survival & Frontier Life
Homesteading & Building

Many Structure Types
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Cabins, barns, workshops, storage sheds
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Fences, wells, smokehouses, root cellars
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Specialized structures for different activities
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Upgrade and expand your homestead over time
Farming & Ranching
Build Your Frontier Empire
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Cultivate diverse crops with seasonal cycles
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Raise livestock (cattle, chickens, pigs, horses)
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Manage resources and plan for harsh winters
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Choose between sustainable or industrial methods
Hunting & Fishing
Master the Wilderness
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Track diverse wildlife across varied terrain
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Learn animal behaviors and migration patterns
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Use traditional or modern hunting methods
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Face consequences for overhunting
Crafting & Equipment
Create What You Need
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Craft tools, weapons, and survival gear
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Brew medicines and consumables
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Create illegal equipment for outlaw activities
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Upgrade and maintain your equipment
The Outlaw Path
High-Risk, High-Reward Activities

Moonshine Production
Distill illegal spirits, evade revenuers, build a distribution network
Cannabis Cultivation
Grow forbidden crops, manage secrecy, navigate black markets
Cattle Rustling
Steal livestock, alter brands, fence stolen goods
Gold Mining
Stake claims, extract resources, defend your strike
Every illegal activity has lawful alternatives. Grow legal crops instead of cannabis. Raise your own cattle instead of stealing. Mine legally instead of claim-jumping. The choice is yours.
Indigenous Wisdom Path
Unique Cultural Mechanics

Seasonal Knowledge
Learn from the land's natural cycles and rhythms
Spiritual Connection
Tobacco offerings, dream guidance, elder respect
Sustainable Practices
Use every part of what you harvest, honor the ecosystem
Traditional Crafting
Birchbark work, tracking mastery, bushcraft expertise
Multiple Cultural Endings
Keeper, Bridge-Builder, Resistance Leader, Wanderer, and more
Character Progression
Four Tier Progression System
Attributes (Permanent)
Strength, Speed, Agility, Smarts, Constitution, Charisma
Increase only with level-up points
Skills (Use-Based)
16 skills that improve through practice:
Jump, Mechanics, Nature, Relations, Fishing, Hunting, Farming, Sneak, Foraging, Accuracy, Melee, Mining, Ranching, Swimming, Bushcraft, Roll
Statuses (Dynamic)
Health, Stamina, Hunger, Thirst, Money, Bounty, XP
Change constantly based on your actions and environment
Morality (Dynamic)
The frontier remembers everything you do. You will progress, even if you don't want to.
Change constantly based on your actions and environment
Every action combines relevant attribute, skill, and status for realistic outcomes.
Living World Systems

Dynamic Economy
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Market prices fluctuate based on supply and demand
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Your actions affect local and regional economies
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Hidden costs and debt management
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Black market opportunities
Weather & Seasons
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Four distinct seasons with unique challenges
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Dynamic weather affecting gameplay
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Plan for harsh winters and droughts
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Seasonal events and opportunities
Random Events
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Natural disasters and wildlife encounters
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Social events and community gatherings
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Criminal opportunities and law enforcement
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Personal challenges and moral dilemmas
Bounty System
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Crime exposure tracked separately from bounties
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Witness reports affect law enforcement response
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Pay off bounties or lay low to reduce heat
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Reputation affects how you're pursued
Combat & Conflict
Multiple Approaches
Melee Combat
Close-quarters fighting with knives, axes, and improvised weapons
Ranged Combat
Rifles, pistols, shotguns with realistic accuracy and reload mechanics
Defensive Options
Cover, evasion, de-escalation, and strategic retreat
Non-Violent Solutions
Diplomacy, bribery, intimidation, and stealth
Every conflict can be approached multiple ways. Violence is always an option, not usually a requirement.
Accessibility & Quality of Life
Difficulty Settings
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Adjustable challenge levels
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Customizable survival mechanics
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Optional tutorials and guidance
Accessibility Features
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Colorblind modes
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Adjustable UI scaling
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Remappable controls
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Subtitle options
Save System
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Manual save anytime outside combat
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Autosave at key moments
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Multiple save slots
Visual & Audio Design
Painterly Aesthetic
First-person perspective with impressionistic, oil painting-inspired visuals
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Hand-crafted textures and environments
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Unique visual identity
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Timeless art style
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Indie credibility
Immersive Audio
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Period-appropriate music and sound design
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Dynamic audio responding to environment and weather
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Voice acting for key characters and moments
Post-Launch Plans
Ongoing Development
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Regular content updates
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Community-requested features
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Bug fixes and optimization
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Expanded storylines and characters
Potential Expansions
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New regions and territories
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Additional character paths
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Expanded crafting and building
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Multiplayer co-op (long-term goal)
What We're NOT Doing
No Microtransactions
No Always-Online Requirement
No Pay-to-Win
No Hand-Holding
Join the Movement
Kickstarter Launch: February 1, 2026
Back SMOKEWOOD and help shape the game's development. Early backers receive exclusive rewards, development updates, and the chance to influence features and content.
Your frontier legend awaits.
Back to Home →Meet the Characters →Explore the Morality System →Visit Kickstarter →
